add handling of all messages from client to client in cgui

This commit is contained in:
qowevisa 2024-06-10 07:54:41 +03:00
parent 245e8986a6
commit 03f23c23b0

View File

@ -138,11 +138,19 @@ func readFromWebSocket(conn net.Conn, ws *websocket.Conn) {
log.Printf("client: readWS: sending data to server: %v", answ)
conn.Write(answ)
continue
case com.ID_CLIENT_ASK_CLIENT_HANDSHAKE:
case com.ID_CLIENT_ASK_CLIENT_HANDSHAKE,
com.ID_CLIENT_APPROVE_CLIENT_HANDSHAKE,
com.ID_CLIENT_DECLINE_CLIENT_HANDSHAKE,
com.ID_CLIENT_SEND_CLIENT_ECDH_PUBKEY,
com.ID_CLIENT_SEND_CLIENT_CBES_SPECS,
com.ID_CLIENT_SEND_CLIENT_MKLG_FINGERPRINT,
com.ID_CLIENT_DECLINE_CLIENT_MKLG_FINGERPRINT,
com.ID_CLIENT_SEND_CLIENT_MESSAGE:
if !r.IsRegistered {
continue
}
msg.FromID = r.ID
// switch
}
encodedMsg, err := msg.Bytes()
if err != nil {