Add SERVER_MESSAGE and JustSendMessage to communication package
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@ -7,6 +7,7 @@ import (
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const (
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SERVER_COMMAND = 1 + iota
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SERVER_MESSAGE
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CLIENT_RESPONSE
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P2P_MESSAGE
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)
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@ -32,6 +33,14 @@ func AskClientNickname() ([]byte, error) {
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return c.Bytes()
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}
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func JustGetMessage(msg []byte) ([]byte, error) {
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c := communicationMessage{
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Type: SERVER_MESSAGE,
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Data: msg,
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}
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return c.Bytes()
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}
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func (c *communicationMessage) Bytes() ([]byte, error) {
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var buf bytes.Buffer
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encoder := gob.NewEncoder(&buf)
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